Contract Sound Engineering

Music Producer (Remote | $70–$120/hr) — Synthires

Synthires Remote / Austin, TX, US USD 70–120 / HOUR 10 hours ago

Podwires is not the employer. This role is with Synthires. We found this listing on linkedin.com on November 11, 2026 and republished it on our job board. Apply directly with the company. View the original listing ↗

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Music Producer & Audio Specialist

Position: Music Producer & Audio Specialist

Type: Full-Time, W-2 Employment

Compensation: $70–$120 per hour

Location: Remote (United States)

Time Commitment: 40 hours per week, weekdays

About the Opportunity

We are seeking an experienced Music Producer and Audio Post Specialist with a strong background in commercial composition, mixing, and mastering for broadcast and digital advertising. In this role, you will collaborate with a leading AI research team to help advance next-generation generative AI systems. You will apply your professional expertise in music production and audio post-production to design realistic creative tasks, evaluate AI-generated audio, and establish quality standards for music, sound design, and mixing.

This is an opportunity to bring real-world commercial audio production judgment into AI development. Candidates should have substantial professional experience delivering music and audio post-production projects for agencies, brands, broadcasters, or production companies.

The position is a W-2 employment opportunity with Cincinnatus LLC, which serves as the employer of record. Selected professionals may be placed within a leading AI lab’s extended workforce.

Key Responsibilities

  • Guide research teams in identifying knowledge gaps and improving AI model performance in commercial music production and audio post-production.
  • Design challenging, real-world music and audio production tasks, including scoring to picture, multi-stem arrangements, voice-over cleanup, sound design, and advertising mixes.
  • Produce rights-cleared reference deliverables in editable digital audio workstation (DAW) session formats.
  • Evaluate AI-generated music, voice-over, sound design, and audio mixes for professional quality and technical accuracy.
  • Provide clear, structured written feedback on musical structure, synchronization with picture, dialogue intelligibility, mix balance, and loudness compliance.
  • Develop guidelines, evaluation rubrics, and quality-control checks for music and audio deliverables.
  • Assess technical requirements such as broadcast loudness standards, synchronization, and audio delivery specifications.
  • Collaborate with other subject-matter experts to maintain consistency, accuracy, and quality across AI training and evaluation data.
  • Apply professional judgment to distinguish high-quality audio outputs from results that may appear convincing but contain technical or creative shortcomings.

Required Qualifications

  • At least 5 years of professional experience delivering commercial music composition, production, mixing, or audio post-production work for agencies, brands, broadcasters, or production companies.
  • Professional experience at a music production house, audio post-production studio, production music library, broadcast network, or in-house brand audio team.
  • Demonstrated composer and producer credits on broadcast or digital advertising spots.
  • Experience creating multi-stem arrangements, alternative mixes, and cutdowns for different advertising durations, including :60, :30, :15, and :06 formats.
  • Professional mixing and mastering experience for broadcast loudness specifications, including:
  • Ability to explain and apply relevant broadcast loudness standards.
  • Professional proficiency in Pro Tools, Logic Pro, or Reaper.
  • Experience using iZotope RX for voice-over and dialogue cleanup, along with professional loudness measurement tools such as iZotope Insight, Nugen VisLM, or Waves WLM.
  • Familiarity with editable source files and professional delivery requirements, including DAW sessions, DME and instrument stems, cue sheets, ISRC information, metadata, synchronization licensing terms, and music library delivery requirements.
  • Hands-on experience with sound design, Foley, and voice-over sessions, including voice-over ducking and dialogue intelligibility in short-form advertising.
  • Working familiarity with generative audio tools such as Suno, Udio, Stable Audio, ElevenLabs, and Adobe Enhance Speech.
  • Ability to generate comparison samples using generative audio tools and evaluate their creative and technical quality.
  • A public portfolio or professional reel demonstrating completed commercial work, with the ability to discuss and explain individual projects.
  • Availability to commit reliably to at least 40 hours per week during weekdays.
  • Strong written communication skills and the ability to clearly explain creative and technical decisions.

Preferred Qualifications

  • Experience delivering Dolby Atmos or 5.1 surround-sound projects.
  • Advanced expertise in commercial music composition, multi-stem production, sound design, and broadcast audio workflows.
  • Experience developing audio quality standards, evaluation guidelines, or structured review processes.
  • Familiarity with emerging generative audio technologies and their practical applications in professional production environments.
  • Experience collaborating with research teams, technical specialists, or AI evaluation professionals.

Compensation & Engagement

  • Compensation: $70–$120 per hour
  • Engagement Type: Full-time, W-2 employment with Cincinnatus LLC
  • Work Arrangement: Remote (United States)
  • Time Commitment: 40 hours per week

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